using System;
using System.Collections.Generic;
using System.Text;

namespace CreamX.Framework.SceneGraph
{
    public class CreamXSceneManager
    {
        public static CreamXSceneManager Instance;
        public CreamXSceneData CurrentScene;
        public List<SceneGraph.CreamXSceneData> SceneData;

        static CreamXSceneManager()
        {
            Instance = new CreamXSceneManager();
        }
        
        public CreamXSceneManager()
        {
            SceneData = new List<CreamXSceneData>();
        }

        public void Reset()
        {
            CurrentScene = null; SceneData = new List<CreamXSceneData>();
        }
    }
}
